Note: Use Chrome if you’re playing in the browser for the best experience.



Instructions

Get to the end of the spaceship before your charge runs out!

Getting to checkpoints will refill your charge and save your best run time.

If your charge runs out you will respawn at the last checkpoint.


Controls

Player movement

  • Move left: left arrow | ‘A’
  • Move right: right arrow | ‘D’
  • Jump: up arrow | ‘W’ | spacebar
  • Respawn: down arrow | ’S’

Menu

  • Click a button or press ‘Enter’ to select a menu item
  • ‘Esc’ to pause the game or go back

Special Mechanics

Whenever your character lands on the ground, it will start a dash. When the character starts blinking white you can jump to get a boosted jump. 


Tips

  • Turn on Jump Assist in the Settings menu to slow down time while dashing. 
  • You gain a small speed boost while landing, dashing, and doing boosted jumps! Try to get as many dashes and boosted jumps as possible to improve your score. 


Timer

  • The timer stops when you respawn, and starts as soon as you move. 
  • Your best level completion times are always kept.


Credits

Made in Godot

Developed by Smallcar (Fernando Carrillo)

Music by Alex Gonzalez

Contact minusculecar@gmail.com

Published 8 hours ago
StatusReleased
PlatformsHTML5, Windows, macOS
Authorsmallcar
GenrePlatformer, Action
Made withGodot, Piskel
Tags2D, Fast-Paced, No AI, Pixel Art, Robots, Sci-fi, Space, Speedrun
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
AccessibilityInteractive tutorial
LinksYouTube

Download

Download
BreakingSpace.app.zip 50 MB
Download
index.exe 83 MB

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